I haven't posted anything for a little while... the reason for that is that some of the stuff made in the meanwhile is yet un-postable (for copyright reasons, although it hasn't been paid yet), and this is the other thing that is postable ;-) (or Blogable... hmmmm, one wonders about those new words...)
This is my 3D - character, made for short animation which I am planning to do in a next few months. It was modeled in Blender (free 3D app, but as powerful (and even more powerful) as anything out there: visit www.Blender.org). This is Ambient Occlusion render of the modeled character without textures. (Ambient Occlusion fancy word to describe light condition which is similar to the cloudy day)
The same character with textures. (textures describe surface properties of the material: color, bumps, the way it reflects the light, etc, etc). Character is also rigged, which means that he is able to move (and change his facial expressions) - in fact he can act! More of that very soon!
If interested, you can visit thread on the blenderart forums which covers this character creation on the almost step - by - step basis!